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AGENTS
1997
Springer
15 years 11 months ago
Real-Time Control of Attention and Behavior in a Logical Framework
We describe a uniform technique for representing both sensory data and the attentional state of an agent using a subset of modal logic with indexicals. The resulting representatio...
Ian Horswill
DARS
2000
Springer
173views Robotics» more  DARS 2000»
15 years 11 months ago
On Behavior Classification in Adversarial Environments
In order for robotic systems to be successful in domains with other agents possibly interfering with the accomplishing of goals, the agents must be able to adapt to the opponents&#...
Patrick Riley, Manuela M. Veloso
AIIDE
2007
15 years 9 months ago
SORTS: A Human-Level Approach to Real-Time Strategy AI
We developed knowledge-rich agents to play real-time strategy games by interfacing the ORTS game engine to the Soar cognitive architecture. The middleware we developed supports gr...
Samuel Wintermute, Joseph Xu, John E. Laird
IJCAI
2007
15 years 8 months ago
Mechanism Design with Partial Revelation
Classic direct mechanisms require full type (or utility) revelation from participating agents, something that can be very difficult in practical multi-attribute settings. In this...
Nathanael Hyafil, Craig Boutilier
KESAMSTA
2007
Springer
16 years 1 months ago
Mobile Collaboration Framework for u-Healthcare Agent Services and Its Application Using PDAs
In this paper, we suggested a mobile collaboration framework based on distributed object group framework (DOGF). This paper focuses on the use of this framework to support mobile c...
Chang-Won Jeong, Dong-Ho Kim, Su-Chong Joo