This paper proposes an automatic model-based approach that enables adaptive decision making in modern virtual games. It builds upon the Integrated MDP and POMDP Learning AgeNT (IM...
Early primitive animals with simple feed-forward neuronal circuits were limited to reactive behavior. Through evolution, they were gradually equipped with memory and became able t...
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
In order for an autonomous agent to behave robustly in a variety of environments, it must have the ability to learn approximations to many different functions. The function approx...
While the Mobile IP protocol does not exclude the use of multiple Home Agents (HAs), it does not impose any particular model either. Recent solutions propose that a mobile node us...
Imed Romdhani, Jose Munoz, Hatem Bettahar, Abdelma...