General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation archite...
Embedded distributed real-time systems are traditionally used in safety-critical application areas such as avionics, healthcare, and the automotive sector. Assuring dependability ...
The deployment of multi-agent systems demands for justified confidence into their behaviour, both with respect to correct results of computations and with respect to timeliness t...
The paper describes the design and the Java implementation of a coordination architecture for mobile agents, based on an object-oriented Linda-like tuple space model, compliant wi...
In models of military operations it is important to include the Command and Control (C2) process in order to achieve a realistic simulation of a military force's behaviour an...