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SIGCSE
2004
ACM
132views Education» more  SIGCSE 2004»
16 years 25 days ago
Using game days to teach a multiagent system class
Multiagent systems is an attractive problem solving approach that is becoming ever more feasible and popular in today’s world. It combines artificial intelligence (AI) and distr...
Leen-Kiat Soh
ITICSE
2003
ACM
16 years 20 days ago
Teaching programming to liberal arts students: a narrative media approach
In this paper we present a new learning environment to be used in an introductory programming course for students that are non-majors in computer science, more precisely for multi...
Peter Bøgh Andersen, Jens Bennedsen, Steffe...
HCI
2007
15 years 8 months ago
Immersive Digital Games: The Interfaces for Next-Generation E-Learning?
The intrinsic motivation to play, and therefore to learn, that might be provided by digital educational games teases researchers and developers. However, existing educational games...
Michael D. Kickmeier-Rust, Neil Peirce, Owen Conla...
ICML
2001
IEEE
16 years 8 months ago
Off-Policy Temporal Difference Learning with Function Approximation
We introduce the first algorithm for off-policy temporal-difference learning that is stable with linear function approximation. Off-policy learning is of interest because it forms...
Doina Precup, Richard S. Sutton, Sanjoy Dasgupta
CIVR
2007
Springer
16 years 1 months ago
Semantics reinforcement and fusion learning for multimedia streams
Fusion of multimedia streams for enhanced performance is a critical problem for retrieval. However, fusion performance tends to easily overfit the hillclimb set used to learn fus...
Dhiraj Joshi, Milind R. Naphade, Apostol Natsev