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ECAI
1994
Springer
15 years 11 months ago
Reusing Proofs
1 We develop a learning component for a theorem prover designed for verifying statements by mathematical induction. If the prover has found a proof, it is analyzed yielding a so-ca...
Thomas Kolbe, Christoph Walther
CSEE
2006
Springer
15 years 11 months ago
SimVBSE: Developing a Game for Value-Based Software Engineering
The development of games in aid of improving and enriching a student's learning experience is again on the rise. The beer game [6] in the field of system dynamics was develop...
Apurva Jain, Barry W. Boehm
EDUTAINMENT
2006
Springer
15 years 11 months ago
Dynamic User Modeling for Sketch-Based User Interface
Abstract. This paper presents a strategy of dynamic user modeling for sketchbased user interface. A user model is defined as an incremental decision tree for a specific user. A dra...
Zhengxing Sun, Bin Li, Qiang Wang, Guihuan Feng
ICIA
2007
15 years 10 months ago
An Adaptive, Emotional, and Expressive Reminding System
We are currently developing an adaptive, emotional, and expressive interface agent, which learns when and how to notify users about self-assigned tasks and events. In this paper, ...
Nadine Richard, Seiji Yamada
EDM
2010
142views Data Mining» more  EDM 2010»
15 years 9 months ago
A Data Model to Ease Analysis and Mining of Educational Data
Learning software is not designed for data analysis and mining. Because usage data is not stored in a systematic way, its thorough analysis requires long and tedious preprocessing....
André Krüger, Agathe Merceron, Benjami...