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IAT
2006
IEEE
16 years 1 months ago
Engaging in a Conversation with Synthetic Agents along the Virtuality Continuum
Abstract During the last decade research groups as well as a number of commercial software developers have started to deploy embodied conversational characters in the user interfac...
Elisabeth André
MC
2003
170views Computer Science» more  MC 2003»
15 years 8 months ago
Social navigation: from the web to the mobile
Social navigation is the alternative way of looking upon navigation in the virtual world: e g instead of navigating the web by maps and hierarchies and search engines, you would n...
Kristina Höök
ICRA
2005
IEEE
176views Robotics» more  ICRA 2005»
16 years 21 days ago
Auto-supervised learning in the Bayesian Programming Framework
Domestic and real world robotics requires continuous learning of new skills and behaviors to interact with humans. Auto-supervised learning, a compromise between supervised and co...
Pierre Dangauthier, Pierre Bessière, Anne S...
AAAI
2000
15 years 8 months ago
Multi-Fidelity Robotic Behaviors: Acting with Variable State Information
Our work is driven by one of the core purposes of artificial intelligence: to develop real robotic agents that achieve complex high-level goals in real-time environments. Robotic ...
Elly Winner, Manuela M. Veloso
169
Voted
ICASSP
2010
IEEE
15 years 7 months ago
NMF with time-frequency activations to model non stationary audio events
Real world sounds often exhibit non-stationary spectral characteristics such as those produced by a harpsichord or a guitar. The classical Non-negative Matrix Factorization (NMF) ...
Romain Hennequin, Roland Badeau, Bertrand David