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UIST
2006
ACM
16 years 1 months ago
Procedural haptic texture
We present the Haptic Shading Framework (HSF), a framework for procedurally defining haptic texture. HSF haptic texture shaders are short procedures allowing an application-progr...
Jeremy Shopf, Marc Olano
244
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EMMCVPR
2001
Springer
16 years 2 days ago
Articulated Object Tracking via a Genetic Algorithm
Within a human motion analysis system, body parts are modeled by simple virtual 3D rigid objects. Its position and orientation parameters at frame t + 1 are estimated based on the ...
Jairo Rocha, Arnau Mir
SIGGRAPH
2000
ACM
15 years 12 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
ASIACRYPT
2000
Springer
15 years 12 months ago
Construction of Hyperelliptic Curves with CM and Its Application to Cryptosystems
Abstract. Construction of secure hyperelliptic curves is of most important yet most difficult problem in design of cryptosystems based on the discrete logarithm problems on hyperel...
Jinhui Chao, Kazuto Matsuo, Hiroto Kawashiro, Shig...
VISUALIZATION
1997
IEEE
15 years 11 months ago
The contour spectrum
We introduce the contour spectrum, a user interface component that improves qualitative user interaction and provides real-time exact quanti cation in the visualization of isocont...
Chandrajit L. Bajaj, Valerio Pascucci, Daniel Schi...