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» Classification of microarray data using gene networks
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166
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AICT
2006
IEEE
123views Communications» more  AICT 2006»
15 years 10 months ago
Issues related to Development of Wireless Peer-to-Peer Games in J2ME
This paper describes and discusses challenges related to development of peer-to-peer games in J2ME using the available Bluetooth API (JSR82). By using Bluetooth on wireless device...
Alf Inge Wang, Michael Sars Norum, Carl-Henrik Wol...
207
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CSCW
2012
ACM
14 years 2 months ago
Coordination and beyond: social functions of groups in open content production
We report on a study of the English edition of Wikipedia in which we used a mixed methods approach to understand how nested organizational structures called WikiProjects support c...
Andrea Forte, Niki Kittur, Vanessa Larco, Haiyi Zh...
135
Voted
ICML
2010
IEEE
15 years 7 months ago
Deep Supervised t-Distributed Embedding
Deep learning has been successfully applied to perform non-linear embedding. In this paper, we present supervised embedding techniques that use a deep network to collapse classes....
Martin Renqiang Min, Laurens van der Maaten, Zinen...
166
Voted
IJCNN
2006
IEEE
16 years 12 days ago
Adaptation of Artificial Neural Networks Avoiding Catastrophic Forgetting
— In connectionist learning, one relevant problem is “catastrophic forgetting” that may occur when a network, trained with a large set of patterns, has to learn new input pat...
Dario Albesano, Roberto Gemello, Pietro Laface, Fr...
160
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TEI
2010
ACM
135views Hardware» more  TEI 2010»
16 years 1 months ago
Hands and fingers: a mobile platform for a person-centric network of computational objects
We describe a practical vision of ubiquitous computing with tangible interfaces, that orbits around an individual and is mediated by his or her personal consumer electronic device...
John Kestner, Henry Holtzman