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ATAL
2008
Springer
15 years 8 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
CIIT
2004
104views Communications» more  CIIT 2004»
15 years 7 months ago
Semi-automatic compensation of the propagation delay in fault-tolerant systems
In control systems the jitter is a major problem since in a time-varying system the theoretical results for analysis and design of time-invariant systems cannot be used directly. ...
Thomas Losert, Wilfried Elmenreich, Martin Schlage...
173
Voted
ROBOCOMM
2007
IEEE
16 years 21 days ago
Distributed control diffusion: towards a flexible programming paradigm for modular robots
—A self-reconfigurable robot is a robotic device that can change its own shape. Self-reconfigurable robots are commonly built from multiple identical modules that can manipulat...
Ulrik Pagh Schultz
256
Voted
ECRTS
2010
IEEE
15 years 7 months ago
Making DRAM Refresh Predictable
Embedded control systems with hard real-time constraints require that deadlines are met at all times or the system may malfunction with potentially catastrophic consequences. Sched...
Balasubramanya Bhat, Frank Mueller
CEC
2009
IEEE
16 years 1 months ago
Evolving morphology and control: A distributed approach
—In this paper we present a model which allows to co-evolve the morphology and the control system of realistically simulated robots (creatures). The method proposed is based on a...
Mariagiovanna Mazzapioda, Angelo Cangelosi, Stefan...