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157
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IROS
2006
IEEE
114views Robotics» more  IROS 2006»
16 years 22 days ago
Rendering a Rigid Virtual World through an Impulsive Haptic Interface
— This paper deals with the haptic rendering of collisions between a human operator and rigid objects in a virtual environment. The focus being on high-velocity impacts on a rigi...
Emmanuel B. Vander Poorten, Yasuyoshi Yokokohji
230
Voted
FPL
2005
Springer
119views Hardware» more  FPL 2005»
16 years 7 days ago
Real-Time Feature Extraction for High Speed Networks
With the onset of Gigabit networks, current generation networking components will soon be insufficient for numerous reasons: most notably because existing methods cannot support h...
David Nguyen, Gokhan Memik, Seda Ogrenci Memik, Al...
SEKE
2004
Springer
16 years 2 days ago
Automatic Mapping of OWL Ontologies into Java
We present an approach for mapping an OWL ontology into Java. The basic idea is to create a set of Java interfaces and classes from an OWL ontology such that an instance of a Java ...
Aditya Kalyanpur, Daniel Jiménez Pastor, St...
ICRA
2003
IEEE
222views Robotics» more  ICRA 2003»
16 years 6 hour ago
Path planning using learned constraints and preferences
— In this paper we present a novel method for robot path planning based on learning motion patterns. A motion pattern is defined as the path that results from applying a set of ...
Gregory Dudek, Saul Simhon
ICRA
2003
IEEE
146views Robotics» more  ICRA 2003»
16 years 6 hour ago
Putting the 'I' in 'team': an ego-centric approach to cooperative localization
— This paper describes a cooperative method for relative localization of mobile robot teams; that is, it describes a method whereby every robot in the team can estimate the pose ...
Andrew Howard, Maja J. Mataric, Gaurav S. Sukhatme