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» Combining Simple Models to Approximate Complex Dynamics
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ICAT
2003
IEEE
15 years 11 months ago
Real-time Method for Animating Elastic Objects' Behaviors Including Collisions
We present a new real-time method that can animate a moving elastic object that could collide with other objects in a virtual environment. For simulating physical motions of elast...
Takafumi Watanabe, Jun Ohya, Jun Kurumisawa, Yukio...
INFOCOM
2005
IEEE
16 years 4 days ago
Spatial energy balancing in large-scale wireless multihop networks
— In this paper we investigate the use of proactive multipath routing to achieve energy efficient operation of ad hoc wireless networks. The focus is on optimizing trade-offs be...
Seung Jun Baek, Gustavo de Veciana
EDUTAINMENT
2007
Springer
16 years 21 days ago
Interactive Composition of 3D Faces for Virtual Characters
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
Haeyoung Lee, Sungyeol Lee
SIGMETRICS
2006
ACM
156views Hardware» more  SIGMETRICS 2006»
16 years 15 days ago
Maximizing throughput in wireless networks via gossiping
A major challenge in the design of wireless networks is the need for distributed scheduling algorithms that will efficiently share the common spectrum. Recently, a few distributed...
Eytan Modiano, Devavrat Shah, Gil Zussman
SASO
2010
IEEE
15 years 4 months ago
Designing Comprehensible Self-Organising Systems
Self-organising systems are a popular engineering concept for designing decentralised autonomic computing systems. They are able to find solutions in complex and versatile problem ...
Nicolas Höning, Han La Poutré