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IPPS
2007
IEEE
16 years 25 days ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
IPPS
2007
IEEE
16 years 25 days ago
A Cost-Effective, High Bandwidth Server I/O network Architecture for Cluster Systems
In this paper we present a cost-effective, high bandwidth server I/O network architecture, named PaScal (Parallel and Scalable). We use the PaScal server I/O network to support da...
Hsing-bung Chen, Gary Grider, Parks Fields
P2P
2007
IEEE
153views Communications» more  P2P 2007»
16 years 24 days ago
On Routing in Distributed Hash Tables
There have been many proposals for constructing routing tables for Distributed Hash Tables (DHT). They can be classified into two groups: A) those that assume that the peers are ...
Fabius Klemm, Sarunas Girdzijauskas, Jean-Yves Le ...
SMC
2007
IEEE
150views Control Systems» more  SMC 2007»
16 years 24 days ago
An intelligent knowledge sharing system for web communities
— This paper presents the prototype of an expert peering system for information exchange in the knowledge society. Our system realizes an intelligent, real-time search engine for...
Christian Bauckhage, Tansu Alpcan, Sachin Agarwal,...
VTC
2007
IEEE
132views Communications» more  VTC 2007»
16 years 24 days ago
Collaborative Information Revelation and Collusion in "Word-of-Mouth" Access Selection Schemes
— “Word-of-Mouth”, a novel scheme for sharing the service quality experienced with different local networks, is presented and evaluated as a distributed solution for performi...
Pietro Lungaro
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