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AEI
2006
68views more  AEI 2006»
15 years 7 months ago
Temporal co-creation between self and others with multi-sensory inputs
This study uses cognitive psychological experiments to elucidate human temporal co-creation with environments or other people. Time series analyses of alternate tapping with const...
Takeshi Takenaka, Taiki Ogata, Kanji Ueda
213
Voted
PSYCHNOLOGY
2008
112views more  PSYCHNOLOGY 2008»
15 years 6 months ago
Tags and the City
This paper analyzes the findings of a set of field studies that explored the use of near field communication (NFC) tags in a mixed reality environment for providing access to digi...
Minna Isomursu
CAISE
2003
Springer
16 years 9 days ago
M-Commerce Perceptual Quality of Service
Abstract. Motivated by previously identified user perceptual tolerance to varying multimedia Quality of Service (QoS), this paper shows that the Business to Customer (B2C) user ex...
Marios C. Angelides, Gheorghita Ghinea
156
Voted
ACSAC
1999
IEEE
15 years 11 months ago
How to Cheat at the Lottery (or, Massively Parallel Requirements Engineering)
Collaborative software projects such as Linux and Apache have shown that a large, complex system can be built and maintained by many developers working in a highly parallel, relat...
Ross J. Anderson
199
Voted
ISSS
1996
IEEE
129views Hardware» more  ISSS 1996»
15 years 11 months ago
Hardware/Software Partitioning with Iterative Improvement Heuristics
The paper presents two heuristics for hardware/software partitioning of system level specifications. The main objective is to achieve performance optimization with a limited hardw...
Petru Eles, Zebo Peng, Krzysztof Kuchcinski, Alex ...