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P2P
2005
IEEE
137views Communications» more  P2P 2005»
16 years 19 days ago
The Essence of P2P: A Reference Architecture for Overlay Networks
The success of the P2P idea has created a huge diversity of approaches, among which overlay networks, for example, Gnutella, Kazaa, Chord, Pastry, Tapestry, P-Grid, or DKS, have r...
Karl Aberer, Luc Onana Alima, Ali Ghodsi, Sarunas ...
189
Voted
P2P
2005
IEEE
119views Communications» more  P2P 2005»
16 years 19 days ago
Search with Probabilistic Guarantees in Unstructured Peer-to-Peer Networks
Search is a fundamental service in peer-to-peer (P2P) networks. However, despite numerous research efforts, efficient algorithms for guaranteed location of shared content in unst...
Ronaldo A. Ferreira, Murali Krishna Ramanathan, As...
182
Voted
PDP
2005
IEEE
16 years 19 days ago
Independent and Divisible Tasks Scheduling on Heterogeneous Star-shaped Platforms with Limited Memory
In this paper, we consider the problem of allocating and scheduling a collection of independent, equal-sized tasks on heterogeneous star-shaped platforms. We also address the same...
Olivier Beaumont, Arnaud Legrand, Loris Marchal, Y...
200
Voted
ACMACE
2005
ACM
16 years 18 days ago
Integrate and conquer: the next generation of intelligent avatars
FreeWill+ is a framework that aims at integrating various animation techniques for controlling human-like characters. With heterogeneity and multi-layering as its main design prin...
Jaroslaw Francik, Adam Szarowicz
211
Voted
ACMACE
2005
ACM
16 years 18 days ago
Achieving fairness in multiplayer network games through automated latency balancing
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...
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