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BMCBI
2004
196views more  BMCBI 2004»
15 years 7 months ago
MUSCLE: a multiple sequence alignment method with reduced time and space complexity
Background: In a previous paper, we introduced MUSCLE, a new program for creating multiple alignments of protein sequences, giving a brief summary of the algorithm and showing MUS...
Robert C. Edgar
SMA
2005
ACM
167views Solid Modeling» more  SMA 2005»
16 years 1 months ago
Boolean operations on 3D selective Nef complexes: optimized implementation and experiments
Nef polyhedra in d-dimensional space are the closure of half-spaces under boolean set operation. In consequence, they can represent non-manifold situations, open and closed sets, ...
Peter Hachenberger, Lutz Kettner
COCO
2005
Springer
99views Algorithms» more  COCO 2005»
16 years 1 months ago
On the Complexity of Succinct Zero-Sum Games
We study the complexity of solving succinct zero-sum games, i.e., the games whose payoff matrix M is given implicitly by a Boolean circuit C such that M(i, j) = C(i, j). We comple...
Lance Fortnow, Russell Impagliazzo, Valentine Kaba...
FUN
2010
Springer
233views Algorithms» more  FUN 2010»
16 years 15 days ago
The Complexity of Flood Filling Games
We study the complexity of the popular one player combinatorial game known as Flood-It. In this game the player is given an n×n board of tiles where each tile is allocated one of ...
David Arthur, Raphaël Clifford, Markus Jalsen...
COMPGEOM
2009
ACM
16 years 2 months ago
Proximity of persistence modules and their diagrams
Topological persistence has proven to be a key concept for the study of real-valued functions defined over topological spaces. Its validity relies on the fundamental property tha...
Frédéric Chazal, David Cohen-Steiner...