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189
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EGH
2010
Springer
15 years 4 months ago
Parallel SAH k-D tree construction
The k-D tree is a well-studied acceleration data structure for ray tracing. It is used to organize primitives in a scene to allow efficient execution of intersection operations be...
Byn Choi, Rakesh Komuravelli, Victor Lu, Hyojin Su...
165
Voted
TVCG
2010
153views more  TVCG 2010»
15 years 4 months ago
Parallel View-Dependent Level-of-Detail Control
—We present a scheme for view-dependent level-of-detail control that is implemented entirely on programmable graphics hardware. Our scheme selectively refines and coarsens an ar...
Liang Hu, Pedro V. Sander, Hugues Hoppe
174
Voted
VISUALIZATION
1998
IEEE
15 years 10 months ago
Efficient warping for architectural walkthroughs using layered depth images
This paper presents efficient image-based rendering techniques used in the context of an architectural walkthrough system. Portals (doors and windows) are rendered by warping laye...
Voicu Popescu, Anselmo Lastra, Daniel G. Aliaga, M...
158
Voted
BIRTHDAY
2003
Springer
15 years 11 months ago
Parallel Digital Halftoning by Error-Diffusion
Digital halftoning, or dithering, is the technique commonly used to render a color or grayscale image on a printer, a computer monitor or other bi-level displays. A particular hal...
Panagiotis Takis Metaxas
174
Voted
ICPPW
2008
IEEE
16 years 24 days ago
Replay-Based Synchronization of Timestamps in Event Traces of Massively Parallel Applications
Event traces are helpful in understanding the performance behavior of message-passing applications since they allow in-depth analyses of communication and synchronization patterns...
Daniel Becker, John C. Linford, Rolf Rabenseifner,...