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GRAPHICSINTERFACE
1998
15 years 9 months ago
Active Implicit Surface for Animation
This paper introduces a new model of deformable surfaces designed for animation, which we call active implicit surfaces. The underlying idea is to animate a potential field define...
Mathieu Desbrun, Marie-Paule Gascuel
BCSHCI
2009
15 years 8 months ago
Evolving and augmenting worth mapping for family archives
We describe the process of developing worth maps from field research and initial design sketches for a digital Family Archive, which resulted in a more simple and flexible worth m...
Gilbert Cockton, David S. Kirk, Abigail Sellen, Ri...
DAGM
2010
Springer
15 years 8 months ago
3D Object Detection Using a Fast Voxel-Wise Local Spherical Fourier Tensor Transformation
In this paper we present a novel approach for expanding spherical 3D-tensor fields of arbitrary order in terms of a tensor valued local Fourier basis. For an efficient implementati...
Henrik Skibbe, Marco Reisert, Thorsten Schmidt, Kl...
CORR
2008
Springer
64views Education» more  CORR 2008»
15 years 7 months ago
An adaptive embedded architecture for real-time Particle Image Velocimetry algorithms
Particle Image Velocimetry (PIV) is a method of imaging and analysing fields of flows. The PIV techniques compute and display all the motion vectors of the field in a resulting im...
Alain Aubert, Nathalie Bochard, Virginie Fresse
CVIU
2010
115views more  CVIU 2010»
15 years 7 months ago
A modified model for the Lobula Giant Movement Detector and its FPGA implementation
Bio-inspired vision sensors are particularly appropriate candidates for navigation of vehicles or mobile robots due to their computational simplicity, allowing compact hardware im...
Hongying Meng, Kofi Appiah, Shigang Yue, Andrew Hu...