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SI3D
2010
ACM
16 years 17 days ago
Real-time multi-agent path planning on arbitrary surfaces
Path planning is an active topic in the literature, and efficient navigation over non-planar surfaces is an open research question. In this work we present a novel technique for ...
Rafael P. Torchelsen, Luiz F. Scheidegger, Guilher...
VSMM
2007
Springer
16 years 1 months ago
Prototypes for Automated Architectural 3D-Layout
Prototypes for automated spatial layout in architecture focus on approaches, which define occupiable space as an orthogonal 2D-grid and use algorithms to allocate each rectangle o...
Henriette Bier, Adriaan de Jong, Gijs van der Hoor...
SI3D
1997
ACM
15 years 11 months ago
Model Simplification Using Vertex-Clustering
This paper presents a practical technique to automatically compute approximations of polygonal representations of 3D objects. It is based on a previously developed model simplific...
Kok-Lim Low, Tiow Seng Tan
VISUALIZATION
2002
IEEE
16 years 5 days ago
Simulating Fire with Texture Splats
We propose the use of textured splats as the basic display primitives for an open surface fire model. The high-detail textures help to achieve a smooth boundary of the fire and ...
Xiaoming Wei, Wei Li, Klaus Mueller, Arie E. Kaufm...
SGP
2007
15 years 9 months ago
Triangulations with locally optimal Steiner points
We present two new Delaunay refinement algorithms, second an extension of the first. For a given input domain (a set of points or a planar straight line graph), and a threshold an...
Hale Erten, Alper Üngör