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ICCD
2005
IEEE
224views Hardware» more  ICCD 2005»
16 years 4 months ago
Algorithmic and Architectural Design Methodology for Particle Filters in Hardware
In this paper we present algorithmic and architectural methodology for building Particle Filters in hardware. Particle filtering is a new paradigm for filtering in presence of n...
Aswin C. Sankaranarayanan, Rama Chellappa, Ankur S...
APSCC
2009
IEEE
16 years 2 months ago
Security meta-services orchestration architecture
SOA have been deployed as a mean to offer a better flexibility, to increase efficiency through reuse of services and also to improve interoperability by providing new opportunit...
Aymen Baouab, Olivier Perrin, Nicolas Biri, Claude...
DSN
2009
IEEE
16 years 2 months ago
A QoS-aware fault tolerant middleware for dependable service composition
Based on the framework of service-oriented architecture (SOA), complex distributed systems can be dynamically and automatically composed by integrating distributed Web services pr...
Zibin Zheng, Michael R. Lyu
SIBGRAPI
2008
IEEE
16 years 2 months ago
Using Multi-agent Systems for Sampling and Rendering Implicit Surfaces
In this paper a Multi-Agent System for Sampling and Rendering Implicit Surfaces is presented (MASSRIS). Previous approaches to pen-and-ink style renderings of implicit surfaces we...
Pauline Jepp, Jörg Denzinger, Brian Wyvill, M...
GLOBECOM
2007
IEEE
16 years 1 months ago
On High Spatial Reuse Link Scheduling in STDMA Wireless Ad Hoc Networks
— Graph-based algorithms for point-to-point link scheduling in Spatial reuse Time Division Multiple Access (STDMA) wireless ad hoc networks often result in a significant number ...
Ashutosh Deepak Gore, Abhay Karandikar, Srikanth J...
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