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SIGCOMM
2009
ACM
16 years 1 months ago
Matchmaking for online games and other latency-sensitive P2P systems
– The latency between machines on the Internet can dramatically affect users’ experience for many distributed applications. Particularly, in multiplayer online games, players s...
Sharad Agarwal, Jacob R. Lorch
IPSN
2007
Springer
16 years 1 months ago
Hierarchical spatial gossip for multi-resolution representations in sensor networks
In this paper we propose a lightweight algorithm for constructing multi-resolution data representations for sensor networks. We compute, at each sensor node u, O(log n) aggregates...
Rik Sarkar, Xianjin Zhu, Jie Gao
TAMC
2007
Springer
16 years 1 months ago
Kernelizations for Parameterized Counting Problems
Abstract. Kernelizations are an important tool in designing fixed parameter algorithms for parameterized decision problems. We introduce an analogous notion for counting problems,...
Marc Thurley
PODC
2005
ACM
16 years 22 days ago
Quorum placement in networks to minimize access delays
A quorum system is a family of sets (themselves called quorums), each pair of which intersect. In many distributed algorithms, the basic unit accessed by a client is a quorum of n...
Anupam Gupta, Bruce M. Maggs, Florian Oprea, Micha...
MM
2004
ACM
165views Multimedia» more  MM 2004»
16 years 18 days ago
Predictive perceptual compression for real time video communication
Approximately 2 degrees in our 140 degree vision span has sharp vision. Many researchers have been fascinated by the idea of eyetracking integrated perceptual compression of an im...
Oleg Komogortsev, Javed I. Khan
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