We propose a novel tool, called objSampler, with which users can record and recall “encounters” with objects in ubiquitous computing environments. We encounter various things,...
Jun'ichi Yura, Hideaki Ogawa, Taizo Zushi, Jin Nak...
We describe a method for computing a dense estimate of motion and disparity, given a stereo video sequence containing moving non-rigid objects. In contrast to previous approaches, ...
Abstract. We present an algorithm for interpolating the visible portions of a point cloud that are sampled from opaque objects in the environment. Our algorithm projects point clou...
Rising interest in the applications of wireless sensor networks has spurred research in the development of computing systems for lowthroughput, energy-constrained applications. Un...
We describe an algorithm for manipulating the temporal resolution of a video in real time, contingent upon the viewer’s direction of gaze. The purpose of this work is to study t...