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187
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CHI
2010
ACM
16 years 2 months ago
Now let me see where i was: understanding how lifelogs mediate memory
Lifelogging technologies can capture both mundane and important experiences in our daily lives, resulting in a rich record of the places we visit and the things we see. This study...
Vaiva Kalnikaité, Abigail Sellen, Steve Whi...
192
Voted
CHI
2010
ACM
16 years 2 months ago
Signed networks in social media
Relations between users on social media sites often reflect a mixture of positive (friendly) and negative (antagonistic) interactions. In contrast to the bulk of research on soci...
Jure Leskovec, Daniel P. Huttenlocher, Jon M. Klei...
178
Voted
CHI
2010
ACM
16 years 2 months ago
Understanding and evaluating cooperative games
Cooperative design has been an integral part of many games. With the success of games like Left4Dead, many game designers and producers are currently exploring the addition of coo...
Magy Seif El-Nasr, Bardia Aghabeigi, David Milam, ...
PPOPP
2010
ACM
16 years 2 months ago
Load balancing on speed
To fully exploit multicore processors, applications are expected to provide a large degree of thread-level parallelism. While adequate for low core counts and their typical worklo...
Steven Hofmeyr, Costin Iancu, Filip Blagojevic
259
Voted
SAC
2010
ACM
16 years 2 months ago
Implementing software product lines using traits
A software product line (SPL) is a set of software systems with well-defined commonalities and variabilities that are developed by managed reuse of common artifacts. In this pape...
Lorenzo Bettini, Ferruccio Damiani, Ina Schaefer
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