We revisit one of the most fundamental classes of data structure problems in computational geometry: range searching. Back in SoCG’92, Matouˇsek gave a partition tree method fo...
Interactively manipulating the geometry of complex, globally illuminated scenes has to date proven an elusive goal. Previous attempts have failed to provide interactive updates of...
Despite extensive study over the last four decades and numerous applications, no I/O-efficient algorithm is known for the union-find problem. In this paper we present an I/O-effic...
Calculating properties of polyhedra given only the set of the locations and neighborhoods of the vertices is easy. Possible properties include volume, surface area, and point cont...
Conformal geometry is in the core of pure mathematics. Conformal structure is more flexible than Riemaniann metric but more rigid than topology. Conformal geometric methods have p...