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» Computational geometry: a retrospective
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3DIM
2003
IEEE
16 years 9 days ago
Silhouette and Stereo Fusion for 3D Object Modeling
In this paper, we present a new approach to high quality 3D object reconstruction. Starting from a calibrated sequence of color images, the algorithm is able to reconstruct both t...
Carlos Hernández Esteban, Francis Schmitt
CA
2003
IEEE
16 years 9 days ago
Inserting Synthetic Characters into Live-Action Scenes of Multiple People
— Using a single camera, we capture video of multiple people walking in an open area and insert a moving synthetic character into the scene. The people are located in the video u...
Arunachalam Somasundaram, Rick Paren
CVPR
2003
IEEE
16 years 9 days ago
Surface Reconstruction via Helmholtz Reciprocity with a Single Image Pair
This paper brings a novel method for three-dimensional reconstruction of surfaces that takes advantage of the symmetry resulting from alternating the positions of a camera and a l...
Peter H. Tu, Paulo R. S. Mendonça
ICCV
2003
IEEE
16 years 8 days ago
Eye Gaze Estimation from a Single Image of One Eye
In this paper, we present a novel approach, called the “one-circle” algorithm, for measuring the eye gaze using a monocular image that zooms in on only one eye of a person. Ob...
Jian-Gang Wang, Eric Sung, Ronda Venkateswarlu
SIBGRAPI
2003
IEEE
16 years 8 days ago
Picking and Snapping for 3D Input Devices
A picking mechanism (pointing and indicating) with the cursor is essential for any direct-manipulation application. The windowing systems, under which control a direct-manipulation...
Shin-Ting Wu, Marcel Abrantes, Daniel Tost, Harlen...