Lambert's model for body reflection is widely used in computer graphics. It is used extensively by rendering techniques such as radiosity and ray tracing. For several real-wo...
An object model for computer graphics applications should contain two aspects of information: shape and reflectance properties of the object. A number of techniques have been deve...
At iGrid 2005 we demonstrated the transparent operation of a biology experiment on a test-bed of globally distributed visualization, storage, computational, and network resources....
Rajvikram Singh, Nicholas Schwarz, Nut Taesombut, ...
Wideband displays fill our field of view, creating new opportunities to develop effective visual interfaces. Although multiple monitors are becoming an affordable way to create wi...
The paper introduces a generalization for known probabilistic models such as log-linear and graphical models, called here multiplicative models. These models, that express probabi...