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» Computer Vision: Algorithms and Applications
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NETGAMES
2006
ACM
16 years 1 months ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
SAC
2006
ACM
16 years 1 months ago
STRUDEL: supporting trust in the dynamic establishment of peering coalitions
The Coalition Peering Domain (CPD) is a recent innovation within the field of mesh networking. It facilitates the management of community-area networks in a distributed and scala...
Daniele Quercia, Manish Lad, Stephen Hailes, Licia...
WOSP
2005
ACM
16 years 1 months ago
Applying SPE techniques for modeling a grid-enabled JAVA platform
Advances in Internet and the availability of powerful computers and high-speed networks have propitiated the rise of Grids. The scheduling of applications is complex in Grids due ...
Mariela Curiel, M. Angélica Pérez, R...
APPT
2005
Springer
16 years 1 months ago
Principal Component Analysis for Distributed Data Sets with Updating
Identifying the patterns of large data sets is a key requirement in data mining. A powerful technique for this purpose is the principal component analysis (PCA). PCA-based clusteri...
Zheng-Jian Bai, Raymond H. Chan, Franklin T. Luk
NOSSDAV
2005
Springer
16 years 1 months ago
Meeting CPU constraints by delaying playout of multimedia tasks
Multimedia applications today constitute a significant fraction of the workload running on portable devices such as mobile phones, PDAs and MP3 players. However, the processors i...
Balaji Raman, Samarjit Chakraborty, Wei Tsang Ooi
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