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HAID
2007
Springer
16 years 1 months ago
Designing Eyes-Free Interaction
As the form factors of computational devices diversify, the concept of eyes-free interaction is becoming increasingly relevant: it is no longer hard to imagine use scenarios in whi...
Ian Oakley, Junseok Park
MRCO
2005
Springer
16 years 23 days ago
An Engineering Approach to Adaptation and Calibration
A new computing era after Mainframes, PC’s and mobiles is becoming more and more anticipated since the beginning of the 21st century. This new era is often described with several...
Michael Fahrmair, Wassiou Sitou, Bernd Spanfelner
GW
2003
Springer
182views Biometrics» more  GW 2003»
16 years 14 days ago
A Procedure for Developing Intuitive and Ergonomic Gesture Interfaces for HCI
Many disciplines of multimedia and communication go towards ubiquitous computing and hands free- or no-touch interaction with computers. Application domains in this direction invol...
Michael Nielsen, Moritz Störring, Thomas B. M...
ISWC
1997
IEEE
15 years 11 months ago
A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment
We describe a prototype system that combines together the overlaid 3D graphics of augmented reality with the untethered freedom of mobile computing. The goal is to explore how the...
Steven Feiner, Blair MacIntyre, Tobias Höller...
IWANN
2009
Springer
16 years 1 months ago
Integrating Graph-Based Vision Perception to Spoken Conversation in Human-Robot Interaction
In this paper we present the integration of graph-based visual perception to spoken conversation in human-robot interaction. The proposed architecture has a dialogue manager as the...
Wendy Aguilar, Luis A. Pineda