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ACMACE
2007
ACM
15 years 11 months ago
Tangible comics: a performance space with full-body interaction
Tangible Comics is a computer vision based full-body interactive storytelling environment that also functions as a comics generator. Prevailing applications of full-body computer ...
Özge Samanci, Yanfeng Chen, Ali Mazalek
ECCV
2008
Springer
16 years 9 months ago
What Is a Good Nearest Neighbors Algorithm for Finding Similar Patches in Images?
Many computer vision algorithms require searching a set of images for similar patches, which is a very expensive operation. In this work, we compare and evaluate a number of neares...
Neeraj Kumar, Li Zhang, Shree K. Nayar
CVPR
2012
IEEE
13 years 9 months ago
On partial least squares in head pose estimation: How to simultaneously deal with misalignment
Head pose estimation is a critical problem in many computer vision applications. These include human computer interaction, video surveillance, face and expression recognition. In ...
Murad Al Haj, Jordi Gonzàlez, Larry S. Davi...
CVPR
2012
IEEE
13 years 9 months ago
Incremental gradient on the Grassmannian for online foreground and background separation in subsampled video
It has recently been shown that only a small number of samples from a low-rank matrix are necessary to reconstruct the entire matrix. We bring this to bear on computer vision prob...
Jun He, Laura Balzano, Arthur Szlam
IJCV
2007
134views more  IJCV 2007»
15 years 7 months ago
Multi-sensory and Multi-modal Fusion for Sentient Computing
This paper presents an approach to multi-sensory and multi-modal fusion in which computer vision information obtained from calibrated cameras is integrated with a large-scale sent...
Christopher Town