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GRAPHICSINTERFACE
2007
15 years 9 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
PERVASIVE
2006
Springer
15 years 7 months ago
Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of Attention in a Mobile Game for Brief En
In this paper we present an initial user feedback study of the Road Rager prototype. Road Rager is a mixed reality game, designed to enable passengers in different cars to play aga...
Liselott Brunnberg, Oskar Juhlin
DCC
2007
IEEE
16 years 7 months ago
Mixed partitions and related designs
We define a mixed partition of = PG(d, qr) to be a partition of the points of into subspaces of two distinct types, for instance, a partition of PG(2n - 1, q2) into (n - 1)-spac...
Gary L. Ebert, Keith E. Mellinger
IEEESCC
2005
IEEE
16 years 1 months ago
Designing Privacy Policies for Adopting RFID in the Retail Industry
Radio Frequency Identification (RFID) technologies can potentially improve the productivity of retailers. In this paper, we propose a role-based, enterprise-level, RFID-oriented p...
Haifei Li, Patrick C. K. Hung, Jia Zhang, David Ah...
ADS
2004
Springer
16 years 28 days ago
Data-Driven Tools for Designing Talking Heads Exploiting Emotional Attitudes
Abstract. Audio/visual speech, in the form of labial movement and facial expression data, was utilized in order to semi-automatically build a new Italian expressive and emotive tal...
Piero Cosi, Andrea Fusaro, Daniele Grigoletto, Gra...