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IWVF
2001
Springer
16 years 14 hour ago
Computational Surface Flattening: A Voxel-Based Approach
ÐA voxel-based method for flattening a surface in 3D space into 2D while best preserving distances is presented. Triangulation or polyhedral approximation of the voxel data are no...
Ruth Grossmann, Nahum Kiryati, Ron Kimmel
231
Voted
KES
2006
Springer
15 years 7 months ago
A computational framework for package planning
We consider a novel class of applications where a set of activities conducted by a group of people over a time period needs to be planned, taking into account each member's p...
Yang Xiang, Michael Janzen
247
Voted
IISWC
2009
IEEE
16 years 2 months ago
Rodinia: A benchmark suite for heterogeneous computing
—This paper presents and characterizes Rodinia, a benchmark suite for heterogeneous computing. To help architects study emerging platforms such as GPUs (Graphics Processing Units...
Shuai Che, Michael Boyer, Jiayuan Meng, David Tarj...
PG
2000
IEEE
15 years 12 months ago
Interactive Rendering Method for Displaying Shafts of Light
Recently, graphics hardware has increased in capability, and is, moreover, now available even on standard PCs. These advances have encouraged researchers to develop hardware-accel...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
CSCW
1992
ACM
15 years 11 months ago
Groupware Experiences in Three-Dimensional Computer-Aided Design
A system that allows people to simultaneously modify a common design in a graphically rich environment was developed to identify and examine groupware interface issues unique to t...
Li Shu, Woodie Flowers