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» Computer science and decision theory
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SIGGRAPH
1999
ACM
15 years 11 months ago
Diffraction Shaders
The reflection of light from surfaces is a fundamental problem in computer graphics. Although many reflection models have been proposed, few take into account the wave nature of...
Jos Stam
ACMACE
2007
ACM
15 years 10 months ago
Understanding social interaction in world of warcraft
Research has argued that social interaction is a primary driving force for gamers to continue to play Massive Multiple Online Role Playing Games (MMORPGs). However, one recent stu...
Vivian Hsueh-hua Chen, Henry Been-Lirn Duh
ATAL
2011
Springer
14 years 6 months ago
Game theory-based opponent modeling in large imperfect-information games
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Sam Ganzfried, Tuomas Sandholm
TCC
2009
Springer
141views Cryptology» more  TCC 2009»
16 years 7 months ago
Proofs of Retrievability via Hardness Amplification
Proofs of Retrievability (PoR), introduced by Juels and Kaliski [JK07], allow the client to store a file F on an untrusted server, and later run an efficient audit protocol in whi...
Yevgeniy Dodis, Salil P. Vadhan, Daniel Wichs
STOC
2006
ACM
129views Algorithms» more  STOC 2006»
16 years 7 months ago
Optimal phylogenetic reconstruction
One of the major tasks of evolutionary biology is the reconstruction of phylogenetic trees from molecular data. The evolutionary model is given by a Markov chain on the true evolu...
Constantinos Daskalakis, Elchanan Mossel, Sé...