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» Computer support for mechatronic control system design
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ATAL
2008
Springer
15 years 9 months ago
Demonstration of multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
IMC
2009
ACM
16 years 2 months ago
Understanding slow BGP routing table transfers
Researchers and network operators often say that BGP table transfers are slow. Despite this common knowledge, the reasons for slow BGP transfers are not well understood. This pape...
Zied Ben-Houidi, Mickael Meulle, Renata Teixeira
HAPTICS
2008
IEEE
16 years 2 months ago
Model and Modeless Friction Compensation: Application to a Defective Haptic Interface
Abstract. This paper describes a preliminary work devoted to the design of a control architecture for a defective haptic interface, i.e. an underactuated haptic interface not able ...
Gianni Borghesan, Claudio Melchiorri
CGI
2003
IEEE
16 years 25 days ago
Immersive Vehicle Simulators for Prototyping, Training and Ergonomics
In most vehicle simulators, complete physical mockups equipped with steering wheel, gearshift and pedals are required. These devices are essential in trying to simulate real condi...
Marcelo Kallmann, Patrick Lemoine, Daniel Thalmann...
IPSN
2011
Springer
14 years 11 months ago
Is there light at the ends of the tunnel? Wireless sensor networks for adaptive lighting in road tunnels
Existing deployments of wireless sensor networks (WSNs) are often conceived as stand-alone monitoring tools. In this paper, we report instead on a deployment where the WSN is a ke...
Matteo Ceriotti, Michele Corrà, Leandro D'O...