Multiresolution analysis has been proposed as a basic tool supporting compression, progressive transmission, and level-of-detail control of complex meshes in a unified and theoret...
Andrew Certain, Jovan Popovic, Tony DeRose, Tom Du...
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Good network hardware performance is often squandered by overheads for accessing the network interface (NI) within a host. NIs that support user-level messaging avoid frequent ope...
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
Naval Surface Warfare Center Dahlgren Division; under joint sponsorship of the Office of Naval Research; the Naval Command, Control, and Ocean Surveillance Center; and the Naval S...