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CHI
2007
ACM
15 years 11 months ago
"Get real!": what's wrong with hci prototyping and how can we fix it?
A prototype of computing technology--as a means to evaluate and communicate a good idea--is often an essential step towards useful, shipping products and towards a deeper understa...
William Jones, Jared M. Spool, Jonathan Grudin, Vi...
APGV
2006
ACM
131views Visualization» more  APGV 2006»
15 years 11 months ago
Minification influences spatial judgments in virtual environments
Distances in immersive virtual environments (VEs) have been commonly reported as being spatially compressed while the same judgments are performed accurately in real space. Previo...
Scott A. Kuhl, William B. Thompson, Sarah H. Creem...
CGI
2004
IEEE
15 years 11 months ago
Exploring Collaboration with Group Pointer Interaction
Enabling group collaboration is important in computer graphics today. We have developed a framework that supports multiple pointing devices to explore the collaborative utility of...
Florian Vogt, Justin Wong, Barry A. Po, Ritchie Ar...
CHI
1995
ACM
15 years 10 months ago
Comparison of Face-To-Face and Distributed Presentations
As organizations become distributed across multiple sites, they are looking to technology to help support enterprisewide communication and training to distant locations. We develo...
Ellen Isaacs, Trevor Morris, Thomas K. Rodriguez, ...
ACMDIS
2008
ACM
15 years 9 months ago
More than meets the eye: transforming the user experience of home network management
As computing migrates from the workplace to the home, householders must tackle problems of home network maintenance. Often they lack the technical knowledge or motivation to compl...
Erika Shehan Poole, Marshini Chetty, Rebecca E. Gr...