Abstract. In this paper we introduce the simultaneous tracking and activity recognition (STAR) problem, which exploits the synergy between location and activity to provide the info...
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating collaborative entertainment technology...
BiReality (a.k.a. Mutually-Immersive Telepresence) uses a teleoperated robotic surrogate to provide an immersive telepresence system for face-to-face interactions. Our goal is to ...
Norman P. Jouppi, Subu Iyer, Stan Thomas, April Sl...
Next generation mobile devices will allow users to share and pass information within anonymous groups of people in an ad hoc manner. This will smooth the path for many kinds of ne...
In this paper, we describe the GroupMedia system, which uses wireless wearable computers to measure audio features, headmovement, and galvanic skin response (GSR) for dyads and gr...