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NETGAMES
2006
ACM
16 years 1 months ago
Comparing interest management algorithms for massively multiplayer games
Broadcasting all state changes to every player of a massively multiplayer game is not a viable solution. To successfully overcome the challenge of scale, massively multiplayer gam...
Jean-Sébastien Boulanger, Jörg Kienzle...
CCGRID
2005
IEEE
16 years 27 days ago
Empirical evaluation of shared parallel execution on independently scheduled clusters
Parallel machines are typically space shared, or time shared such that only one application executes on a group of nodes at any given time. It is generally assumed that executing ...
M. Ghanesh, S. Kumar, Jaspal Subhlok
GROUP
2005
ACM
16 years 25 days ago
Searching for expertise in social networks: a simulation of potential strategies
People search for people with suitable expertise all of the time in their social networks – to answer questions or provide help. Recently, efforts have been made to augment this...
Jun Zhang, Mark S. Ackerman
MM
2005
ACM
100views Multimedia» more  MM 2005»
16 years 25 days ago
Cooking navi: assistant for daily cooking in kitchen
We are developing a cooking navigation system, which helps even a novice user to cook several recipes in parallel without failure, while improving an advanced user’s skill furth...
Reiko Hamada, Jun Okabe, Ichiro Ide, Shin'ichi Sat...
ECAI
2004
Springer
16 years 20 days ago
Using Constraints with Memory to Implement Variable Elimination
Abstract. Adaptive consistency is a solving algorithm for constraint networks. Its basic step is variable elimination: it takes a network as input, and producesan equivalent networ...
Martí Sánchez, Pedro Meseguer, Javie...