Sciweavers

4298 search results - page 71 / 860
» Computing at the top of the world
Sort
View
159
Voted
CHI
2005
ACM
16 years 7 months ago
Parallel worlds: immersion in location-based experiences
This paper analyses the stages and circumstances for immersion based on quantitative and qualitative feedback from 563 people who took part in a three week long public trial of a ...
Ben J. C. Clayton, Erik Geelhoed, Josephine Reid, ...
EWSN
2004
Springer
16 years 6 months ago
Tracking Real-World Phenomena with Smart Dust
Abstract. So-called "Smart Dust" is envisioned to combine sensing, computing, and wireless communication capabilities in an autonomous, dust-grain-sized device. Dense net...
Kay Römer
COMPLEX
2009
Springer
16 years 1 months ago
Characterizing the Structural Complexity of Real-World Complex Networks
Although recent research has shown that the complexity of a network depends on its structural organization, which is linked to the functional constraints the network must satisfy, ...
Jun Wang, Gregory M. Provan
ACCV
2006
Springer
16 years 26 days ago
Markovian Framework for Foreground-Background-Shadow Separation of Real World Video Scenes
Abstract. In this paper we give a new model for foreground-background-shadow separation. Our method extracts the faithful silhouettes of foreground objects even if they have partly...
Csaba Benedek, Tamás Szirányi
DIGRA
2005
Springer
16 years 12 days ago
A Game Architecture for Emergent Story-Puzzles in a Persistent World
This paper presents the design of an architecture for narrative games with story-puzzles like classic graphic adventures. The system is able to create new short stories in each se...
Federico Peinado, Pedro Pablo Gómez-Mart&ia...