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TC
2010
15 years 5 months ago
Redundant-Digit Floating-Point Addition Scheme Based on a Stored Rounding Value
—Due to the widespread use and inherent complexity of floating-point addition, much effort has been devoted to its speedup via algorithmic and circuit techniques. We propose a ne...
Ghassem Jaberipur, Behrooz Parhami, Saeid Gorgin
SIBGRAPI
2006
IEEE
16 years 22 days ago
Plausible Image Based Soft Shadows Using Occlusion Textures
This paper presents a novel image-based approach to render plausible soft shadows for complex dynamic scenes with rectangular light sources. The algorithm's performance is mo...
Elmar Eisemann, Xavier Décoret
213
Voted
DAC
2010
ACM
15 years 7 months ago
Parallel multigrid preconditioning on graphics processing units (GPUs) for robust power grid analysis
Leveraging the power of nowadays graphics processing units for robust power grid simulation remains a challenging task. Existing preconditioned iterative methods that require inco...
Zhuo Feng, Zhiyu Zeng
EUROPAR
2008
Springer
15 years 8 months ago
Compile-Time and Run-Time Issues in an Auto-Parallelisation System for the Cell BE Processor
Abstract. We describe compiler and run-time optimisations for effective autoparallelisation of C++ programs on the Cell BE architecture. Auto-parallelisation is made easier by anno...
Alastair F. Donaldson, Paul Keir, Anton Lokhmotov
201
Voted
IJVR
2007
202views more  IJVR 2007»
15 years 6 months ago
Full Solid Angle Panoramic Viewing by Depth Image Warping on Field Programmable Gate Array
—To construct 3D virtual scenes from two-dimensional images with depth information, image warping techniques could be used. In this paper, a novel approach of cylindrical depth i...
Xiaoying Li, Baoquan Liu, Enhua Wu