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ACMDIS
2004
ACM
16 years 25 days ago
Jukola: democratic music choice in a public space
Jukola is an interactive MP3 Jukebox device designed to allow a group of people in a public space to democratically choose the music being played. A public display is used to nomi...
Kenton O'Hara, Matthew Lipson, Marcel Jansen, Axel...
CSCW
2004
ACM
16 years 25 days ago
QnA: augmenting an instant messaging client to balance user responsiveness and performance
The growing use of Instant Messaging for social and work-related communication has created a situation where incoming messages often become a distraction to users while they are p...
Daniel Avrahami, Scott E. Hudson
CSCW
2004
ACM
16 years 25 days ago
Using social psychology to motivate contributions to online communities
Under-contribution is a problem for many online communities. Social psychology theories of social loafing and goal-setting can provide mid-level design principles to address this ...
Gerard Beenen, Kimberly S. Ling, Xiaoqing Wang, Kl...
CSCW
2004
ACM
16 years 25 days ago
Physiological indicators for the evaluation of co-located collaborative play
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating collaborative entertainment technology...
Regan L. Mandryk, Kori M. Inkpen
GRAPHITE
2004
ACM
16 years 25 days ago
Object, function, action for tangible interface design
It is now possible to turn almost any object into an interface. What one must do, however is to explore the user’s needs and perceptions in order to create the metaphors necessa...
Marissa Díaz, Isaac Rudomín