We present a method for live grouping of feature points into persistent 3D clusters as a single camera browses a static scene, with no additional assumptions, training or infrastr...
The Texture Fragmentation and Reconstruction (TFR) algorithm has been recently introduced [9] to address the problem of image segmentation by textural properties, based on a suita...
How could computer games be used to augment training for fighter pilots? This paper is aimed at providing one answer to this research question. Three current methods of training f...
Previous Multiple Kernel Learning approaches (MKL) employ different kernels by their linear combination. Though some improvements have been achieved over methods using single kerne...
Brain-computer interfaces rely on accurate decoding of cortical activity to understand intended action. Algorithms for neural decoding can be broadly categorized into two groups: d...