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207
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CVGIP
2006
106views more  CVGIP 2006»
15 years 7 months ago
Precomputing avatar behavior from human motion data
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
Jehee Lee, Kang Hoon Lee
216
Voted
CGF
2007
129views more  CGF 2007»
15 years 7 months ago
Texturing Internal Surfaces from a Few Cross Sections
We introduce a new appearance-modeling paradigm for synthesizing the internal structure of a 3D model from photographs of a few cross-sections of a real object. When the internal ...
Nico Pietroni, Miguel A. Otaduy, Bernd Bickel, Fab...
191
Voted
CGF
2007
126views more  CGF 2007»
15 years 7 months ago
A Bidirectional Light Field - Hologram Transform
In this paper, we propose a novel framework to represent visual information. Extending the notion of conventional image-based rendering, our framework makes joint use of both ligh...
Remo Ziegler, Simon Bucheli, Lukas Ahrenberg, Marc...
190
Voted
IOR
2008
104views more  IOR 2008»
15 years 7 months ago
Arrival Rate Approximation by Nonnegative Cubic Splines
Estimating the arrival rate function of a non-homogeneous Poisson process based on observed arrival data is a problem naturally arising in many applications. Cubic spline function...
Farid Alizadeh, Jonathan Eckstein, Nilay Noyan, G&...
179
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COMBINATORICS
2007
74views more  COMBINATORICS 2007»
15 years 7 months ago
Bipartite-Uniform Hypermaps on the Sphere
A hypermap is (hypervertex-) bipartite if its hypervertices can be 2-coloured in such a way that “neighbouring” hypervertices have different colours. It is bipartiteuniform i...
Antonio Breda d'Azevedo, Rui Duarte
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