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IEEEHPCS
2010
15 years 5 months ago
Texture feature representation in dynamic environments
This paper presents a novel approach to detect and formulate time varying changes in texture content on a sequence of images registered from a scene by using Gabor wavelets repres...
Kyeong Deok Woo, Sung Gook Kim, Sung Wook Baik
CORR
2011
Springer
164views Education» more  CORR 2011»
14 years 11 months ago
Lipschitz Games
The Lipschitz constant of a finite normal–form game is the maximal change in some player’s payoff when a single opponent changes his strategy. We prove that games with small ...
Yaron Azrieli, Eran Shmaya
ICIP
2005
IEEE
16 years 9 months ago
Color signal decomposition method using 3-D Gamut boundary of multi-primary display
Color signal decomposition method is to decompose the conventional three-primary colors(RGB) into the multiprimary control values of multi-primary display(MPD) under the constraint...
Dong-Woo Kang, Yang-Ho Cho, Myong-Young Lee, Tae-Y...
DAC
2005
ACM
16 years 8 months ago
Multilevel full-chip routing for the X-based architecture
As technology advances into the nanometer territory, the interconnect delay has become a first-order effect on chip performance. To handle this effect, the X-architecture has been...
Tsung-Yi Ho, Chen-Feng Chang, Yao-Wen Chang, Sao-J...
PLDI
2009
ACM
16 years 8 months ago
Semantics-aware trace analysis
As computer systems continue to become more powerful and comdo programs. High-level abstractions introduced to deal with complexity in large programs, while simplifying human reas...
Kevin J. Hoffman, Patrick Eugster, Suresh Jagannat...