Sciweavers

172 search results - page 26 / 35
» Concept Learning Games: The Game of Query and Response
Sort
View
DIGITEL
2007
IEEE
16 years 29 days ago
MuDiS - A Virtual Learning Environment
This paper presents a multi-component; distributed system (MuDiS) based solution for building a virtual learning environment which combines a wide range of technology, tools and d...
Jeetinder Singh, Jayanthi Sivaswamy, Krishnarajulu...
INFOCOM
2003
IEEE
15 years 12 months ago
Sensor-Centric Quality of Routing in Sensor Networks
Abstract— Standard embeded sensor nework models emphasize energy efficiency and distributed decision-making by considering untethered and unattended sensors. To this we add two ...
Rajgopal Kannan, Sudipta Sarangi, S. Sitharama Iye...
ATAL
2007
Springer
16 years 24 days ago
Multiagent learning in adaptive dynamic systems
Classically, an approach to the multiagent policy learning supposed that the agents, via interactions and/or by using preliminary knowledge about the reward functions of all playe...
Andriy Burkov, Brahim Chaib-draa
SI3D
2006
ACM
16 years 17 days ago
Normal mapping for precomputed radiance transfer
Normal mapping is a variant of bump mapping that is commonly used in computer games. It models complex surface variations by explicitly storing a surface normal in a texture map. ...
Peter-Pike J. Sloan
AIED
2007
Springer
16 years 24 days ago
Assessing Learning in a Peer-Driven Tutoring System
In many intelligent tutoring systems, a detailed model of the task domain is constructed and used to provide students with assistance and direction. Reciprocal tutoring systems, h...
Ari Bader-Natal, Jordan B. Pollack