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191
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LCN
2006
IEEE
16 years 1 months ago
Considerations of SCTP Retransmission Delays for Thin Streams
The popularity of distributed interactive applications has exploded in the last few years. For example, massive multi-player online games have become a fast growing, multi-million...
Jon Pedersen, Carsten Griwodz, Pål Halvorsen
188
Voted
SIGECOM
2006
ACM
96views ECommerce» more  SIGECOM 2006»
16 years 1 months ago
Non-cooperative multicast and facility location games
We consider a multicast game with selfish non-cooperative players. There is a special source node and each player is interested in connecting to the source by making a routing de...
Chandra Chekuri, Julia Chuzhoy, Liane Lewin-Eytan,...
219
Voted
ISAAC
2004
Springer
112views Algorithms» more  ISAAC 2004»
16 years 12 days ago
Dynamic Tree Cross Products
Abstract. Range searching over tree cross products – a variant of classic range searching – recently has been introduced by Buchsbaum et al. (Proc. 8th ESA, vol. 1879 of LNCS, ...
Marcus Raitner
191
Voted
JSSPP
2004
Springer
16 years 12 days ago
Multi-toroidal Interconnects: Using Additional Communication Links to Improve Utilization of Parallel Computers
Three-dimensional torus is a common topology of network interconnects of multicomputers due to its simplicity and high scalability. A parallel job submitted to a three-dimensional...
Yariv Aridor, Tamar Domany, Oleg Goldshmidt, Edi S...
175
Voted
CODES
2003
IEEE
16 years 10 days ago
First results with eBlocks: embedded systems building blocks
We describe our first efforts to develop a set of off-the-shelf hardware components that ordinary people could connect to build a simple but useful class of embedded systems. The ...
Susan Cotterell, Frank Vahid, Walid A. Najjar, Har...