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3DPVT
2006
IEEE
251views Visualization» more  3DPVT 2006»
15 years 11 months ago
Line-Based Structure from Motion for Urban Environments
We present a novel method for recovering the 3D-line structure of a scene from multiple widely separated views. Traditional optimization-based approaches to line-based structure f...
Grant Schindler, Panchapagesan Krishnamurthy, Fran...
ICCV
1995
IEEE
15 years 11 months ago
Complete Scene Structure from Four Point Correspondences
A new technique is presented for computing 3D scene structure from point and line features in monocular image sequences. Unlike previous methods, the technique guarantees the comp...
Steven M. Seitz, Charles R. Dyer
DFKI
2005
Springer
15 years 9 months ago
Multiagent Systems Without Agents - Mirror-Holons for the Compilation and Enactment of Communication Structures
It is widely accepted in Distributed Artificial Intelligence that a crucial property of artificial agents is their autonomy. Whereas agent autonomy enables features of agent-base...
Matthias Nickles, Gerhard Weiß
RIAO
2007
15 years 8 months ago
Using a Content-and-Structure Oriented Method for Relevance Feedback in XML Retrieval
As opposed to traditional Information Retrieval (IR) which views whole documents as atomic units of retrieval, XML IR processes XML elements as possible units of retrieval. Many o...
Lobna Hlaoua, Mohand Boughanem, Karen Pinel-Sauvag...
AAAI
2006
15 years 8 months ago
The Impact of Balancing on Problem Hardness in a Highly Structured Domain
Random problem distributions have played a key role in the study and design of algorithms for constraint satisfaction and Boolean satisfiability, as well as in our understanding o...
Carlos Ansótegui, Ramón Béjar...