Abstract We propose a robust methodology for 3D modelbased markerless tracking of textured objects in monocular image sequences. The technique is based on mutual information maximi...
Abstract. This paper proposes a quasi-dense reconstruction from uncalibrated sequence. The main innovation is that all geometry is computed based on re-sampled quasi-dense correspo...
This paper presents a new image-space algorithm for real-time collision detection, where the GPU computes the potentially colliding sets, and the CPU performs the standard triangle...
An automatic tool is developed to identify microbiological data types using computer-vision and statistical modeling techniques. In bacteriophage (phage) typing, representative pro...
We describe a new paradigm for three-dimensional computer graphics, using projectors to graphically animate physical objects in the real world. The idea is to replace a physical o...