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VISUALIZATION
2003
IEEE
16 years 25 days ago
Curvature-Based Transfer Functions for Direct Volume Rendering: Methods and Applications
Direct volume rendering of scalar fields uses a transfer function to map locally measured data properties to opacities and colors. The domain of the transfer function is typicall...
Gordon L. Kindlmann, Ross T. Whitaker, Tolga Tasdi...
214
Voted
VISUALIZATION
2002
IEEE
16 years 14 days ago
Exploring Scalar Fields Using Critical Isovalues
Isosurfaces are commonly used to visualize scalar fields. Critical isovalues indicate isosurface topology changes: the creation of new surface components, merging of surface comp...
Gunther H. Weber, Gerik Scheuermann, Hans Hagen, B...
VR
2002
IEEE
132views Virtual Reality» more  VR 2002»
16 years 14 days ago
Perceptual Stability during Head Movement in Virtual Reality
Virtual reality displays introduce spatial distortions that are very hard to correct because of the difficulty of precisely modelling the camera from the nodal point of each eye. ...
P. M. Jaekl, Robert S. Allison, Laurence R. Harris...
FGR
2000
IEEE
161views Biometrics» more  FGR 2000»
15 years 12 months ago
Learning and Synthesizing Human Body Motion and Posture
A novel approach is presented for estimating human body posture and motion from a video sequence. Human pose is defined as the instantaneous image plane configuration of a singl...
Rómer Rosales, Stan Sclaroff
VISUALIZATION
1996
IEEE
15 years 11 months ago
Illustrating Transparent Surfaces with Curvature-Directed Strokes
Transparency can be a useful device for simultaneously depicting multiple superimposed layers of information in a single image. However, in computer-generated pictures -as in phot...
Victoria Interrante, Henry Fuchs, Stephen M. Pizer