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VISUALIZATION
2005
IEEE
16 years 25 days ago
Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail
We describe a new dynamic level-of-detail (LOD) technique that allows real-time rendering of large tetrahedral meshes. Unlike approaches that require hierarchies of tetrahedra, ou...
Steven P. Callahan, João Luiz Dihl Comba, P...
VISUALIZATION
2003
IEEE
16 years 16 days ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
VISUALIZATION
2003
IEEE
16 years 16 days ago
Interactive View-Dependent Rendering with Conservative Occlusion Culling in Complex Environments
This paper presents a novel algorithm combining view-dependent rendering and conservative occlusion culling for interactive display of complex environments. A vertex hierarchy of ...
Sung-Eui Yoon, Brian Salomon, Dinesh Manocha
VISUALIZATION
2002
IEEE
16 years 5 days ago
Interactive Spectral Volume Rendering
We describe a method for volume rendering using a spectral representation of colour instead of the traditional RGB model. It is shown how to use this framework for a novel explora...
Steven Bergner, Torsten Möller, Mark S. Drew,...
VISUALIZATION
2002
IEEE
16 years 5 days ago
Christmas Tree Case Study: Computed Tomography as a Tool for Mastering Complex Real World Objects with Applications in Computer
We report on using computed tomography (CT) as a model acquisition tool for complex objects in computer graphics. Unlike other modeling and scanning techniques the complexity of t...
Armin Kanitsar, Thomas Theußl, Lukas Mroz, M...