The problem of model checking threads interacting purely via the standard synchronization primitives is key for many concurrent program analyses, particularly dataflow analysis. U...
Separating the description of important aspects of a design such as behavior and architecture, or computation and communication, may yield significant advantages in design time as...
Guang Yang 0004, Alberto L. Sangiovanni-Vincentell...
Information obtained by merging data extracted from problem reporting systems – such as Bugzilla – and versioning systems – such as Concurrent Version System (CVS) – is wi...
We construct the first general secure computation protocols that require no trusted infrastructure other than authenticated communication, and that satisfy a meaningful notion of s...
After informally reviewing the main concepts from game semantics and placing the development of the field in a historical context we examine its main applications. We focus in pa...