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» Context-aware design and interaction in computer systems
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DIGRA
2005
Springer
16 years 22 days ago
Theory as Game: Designing the Game Game
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Aki Järvinen
VRML
1998
ACM
15 years 11 months ago
3D Product Presentation Online: The Virtual Design Exhibition
VRML offers a high potential for product presentation: Instead of regarding flat, static pictures, configurable and animated 3D models embedded in entertaining environments provid...
J. Dauner, Jürgen Landauer, E. Stimpfig, D. R...
NORDICHI
2004
ACM
16 years 21 days ago
Identifying and selecting users for user-centered design
It is critical to the success of a system that appropriate and representative users are involved in the development work. However, the process of identifying and selecting users h...
Sari Kujala, Marjo Kauppinen
IADIS
2004
15 years 8 months ago
Connect: Designing the Classroom of Tomorrow by Using Advanced Technologies to Connect Formal and Informal Learning Environments
The main objective of the CONNECT project is to develop an innovative pedagogical framework that attempts to blend formal and informal learning, proposing an educational reform to ...
Sofoklis Sotiriou, Eleni Chatzichristou, Stavros S...
CHI
2007
ACM
16 years 7 months ago
Pointing lenses: facilitating stylus input through visual-and motor-space magnification
Using a stylus on a tablet computer to acquire small targets can be challenging. In this paper we present pointing lenses ? interaction techniques that help users acquire and sele...
Gonzalo Ramos, Andy Cockburn, Ravin Balakrishnan, ...